A simple clicker/idle game inspired by Kurzgesagt's "How to build a dyson sphere" video (link: https://www.youtube.com/watch?v=pP44EPBMb8A)
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2024-10-14 00:38:27 +02:00
docs_typst add typst-based documentation 2024-10-14 00:30:42 +02:00
public persist events using in-memory sqlite 2024-06-28 11:07:43 +02:00
src hack togther a start to better trackting the sim store 2024-10-14 00:38:27 +02:00
.gitignore upgrade: switch to vite from rollup 2022-08-27 12:42:23 +02:00
.nvmrc use lts/gallium (node v16) 2022-12-26 19:23:00 +01:00
.prettierrc.json setup and apply prettier plugin that sorts tailwindcss classes 2022-12-30 14:08:20 +01:00
ideas.txt track some free-hand notes 2024-10-14 00:32:37 +02:00
index.html enable worker content with meta tag in header 2024-10-01 17:15:40 +02:00
mikado fix saves.excalidraw start clock refactor 2024-10-02 16:14:24 +02:00
mikado rewrite sim clock to not be a processor.excalidraw begin cleanup for clock refactor 2024-10-03 16:22:49 +02:00
notes.md track some free-hand notes 2024-10-14 00:32:37 +02:00
package-lock.json upgrade: svelte 3.49->3.50, typescript 4.6->4.8 2022-09-06 02:34:02 +02:00
package.json move vitest to dev-dependencies, where it belongs 2024-10-03 14:19:46 +02:00
postcss.config.js bump dependencies 2024-06-17 10:12:15 +02:00
README.md give current readme contents a title 2023-01-29 04:45:48 +01:00
svelte.config.mjs bump dependencies 2024-06-17 10:12:15 +02:00
tailwind.config.cjs cleanup tailwind config 2024-10-02 17:04:18 +02:00
tsconfig.json cleanup tsconfig 2024-10-02 17:01:47 +02:00
versions.txt track some free-hand notes 2024-10-14 00:32:37 +02:00
vite.config.js enable bigint for vite (production) build 2023-05-06 16:49:58 +02:00

Attribution of external resources used

Icons found at Game-icons.net:

Fonts found at Font Library: