accessibility pass #16

Open
opened 2024-01-18 23:27:56 +00:00 by Jayjader · 0 comments
Jayjader commented 2024-01-18 23:27:56 +00:00 (Migrated from github.com)
  • colorblind mode for map ? (or find some way to make the different terrains and features recognizable in greyscale - patterns, shapes, etc)

Focus handling

Main Menu

Game Lobby

Game Setup

Game Play

  • grab focus at start/on ready (-> board / tile selection?)

Movement

  • add game action for ending movement phase
Choose unit to move
  • cursor on board -> snaps to controlled units' tiles
  • add game action for selecting unit under cursor
  • add game action for cycling which unit under cursor is selected
Choose move destination
  • cursor on board -> snaps to tiles in movement range of selected unit
  • add game action for choosing destination
  • add game action for canceling which unit is chosen to move

Combat Phase

  • add game action for ending combat phase
  • add game action for adding a unit to/starting an attack
Choose attackers
  • cursor on board -> snaps to controlled units' tiles (restricted to units that have at least 1 enemy in range?)
  • add game action for removing a unit from an attack
  • add game action for confirming choice of attackers
Choose defender
  • cursor on board -> snaps to valid defenders' tiles
  • add game action for
- [ ] colorblind mode for map ? (or find some way to make the different terrains and features recognizable in greyscale - patterns, shapes, etc) ## Focus handling ### Main Menu - [x] https://github.com/Jayjader/WarOfTheDukes/issues/17 ### Game Lobby - [x] https://github.com/Jayjader/WarOfTheDukes/issues/18 ### Game Setup - [ ] https://github.com/Jayjader/WarOfTheDukes/issues/19 ### Game Play - [ ] grab focus at start/on ready (-> board / tile selection?) #### Movement - [ ] add game action for ending movement phase ##### Choose unit to move - [ ] cursor on board -> snaps to controlled units' tiles - [ ] add game action for selecting unit under cursor - [ ] add game action for cycling which unit under cursor is selected ##### Choose move destination - [ ] cursor on board -> snaps to tiles in movement range of selected unit - [ ] add game action for choosing destination - [ ] add game action for canceling which unit is chosen to move #### Combat Phase - [ ] add game action for ending combat phase - [ ] add game action for adding a unit to/starting an attack ##### Choose attackers - [ ] cursor on board -> snaps to controlled units' tiles (restricted to units that have at least 1 enemy in range?) - [ ] add game action for removing a unit from an attack - [ ] add game action for confirming choice of attackers ##### Choose defender - [ ] cursor on board -> snaps to valid defenders' tiles - [ ] add game action for
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
ferrous_sapling/WarOfTheDukes#16
No description provided.